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Shin Megami Tensei: Persona 2 Innocent Sin - Sony PSP
About this item
- A Twisted World in which Rumor Becomes Reality: When casual gossip suddenly becomes harsh existence, the denizens of Sumaru City realize the bizarre phenomenon can quickly get out of hand and be used to further nefarious agendas.
- The "Lost Persona" arrives, expanded and enhanced!: The only Persona game to never see a formal release in North America is finally here, with improved visuals, the option to play with the original or a remixed soundtrack, new quests, and much more!
- Befriend the Enemy: Contact enemy demons to gain items, tarot cards, and vital information only they have. Negotiate carefully: every demon reacts to certain approaches differently!
- The only previously released Persona game to never see a formal release in North America is finally available for PSP
- Rumor system that allows reality to be changed by spreading rumors in-game
- Contact and negotiate with enemy demons to gain items, tarot cards, and vital information only they have
- Exciting party based turn based combat updated with options and optimized for fast load times
- The new mini-map window ensures that you can always check your position and not get lost
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Product information
Number of Players | Single Player |
---|---|
Publication Date | September 20, 2011 |
Computer Platform | Sony PSP |
UPC | 730865600175 |
Compatible Video Game Console Models | Sony PlayStation Portable |
ASIN | B00523VFJU |
Release date | September 20, 2011 |
Customer Reviews |
4.1 out of 5 stars |
Best Sellers Rank |
|
Product Dimensions | 7.2 x 5.1 x 1 inches; 3.2 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | PS-60017-5 |
Is Discontinued By Manufacturer | Yes |
Item Weight | 3.2 ounces |
Manufacturer | Atlus Software |
Date First Available | May 24, 2011 |
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Shin Megami Tensei: Persona 2 Innocent Sin - Sony PSP
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Product Description
Product Description
Over 12 years in the making, the official localization of Innocent Sin provides patient fans with the other side of the Persona 2 arc, a dark adventure about high school students who find their reality being twisted by rumors, and who must draw on their inner strengths, their Personas, to bring back order. Taking advantage of PSP system's 16:9 aspect ratio, higher resolution display, superior audio, and increased horsepower, this remastered version of one of the pinnacles of ATLUS' flagship SMT franchise delivers a sleek new interface, new side quests in the Climax Theater, and the player's choice of the fully remixed or original soundtrack.
Amazon.com
Shin Megami Tensei: Persona 2 - Innocent Sin is a turn-based Role-Playing Game (RPG) for PlayStation Portable. It is the last of the existing Japanese Persona games to be released in North America. Innocent Sin is a port of this 1999 game originally released for PlayStation that together with Persona 2: Eternal Punishment are sequels to the original game in the Persona series, Revelations: Persona. The game features addictive single player RPG gameplay, powerful "Personas" that are aspects of character's personalities manifested in magic based abilities, party based combat, random battles, a range of improvements over the original Sony gaming console release and the ability to alter the realities of the game by spreading rumors to non-player characters encountered.
The missing Persona game finally comes to North America with improved turn-based RPG combat, demons, rumors and more.
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The Missing Chapter in the Persona Series
Over 12 years in the making, the official localization of Innocent Sin provides patient fans with the other side of the Persona 2 arc, a dark adventure about high school students who find their reality being twisted by rumors, and who must draw on their inner strengths, their Personas, to bring back order. Taking advantage of PSP system's 16:9 aspect ratio, higher resolution display, superior audio, and increased horsepower, this remastered version of one of the pinnacles of Atlus' flagship Shin Megami Tensei franchise delivers a sleek new interface, new side quests in the Climax Theater and the player's choice of the fully remixed or original soundtrack.
Key Game Features
- The "Lost Persona" Arrives, Expanded and Enhanced - The only Persona game to never see a formal release in North America is finally here, with improved visuals, the option to play with the original or a remixed soundtrack, new quests, refinements, and much more.
- A Twisted World in which Rumor Becomes Reality - When casual gossip suddenly becomes harsh existence, the denizens of Sumaru City realize the bizarre phenomenon can quickly get out of hand and be used to further nefarious agendas. It's up to you and your classmates to figure out what or who is pulling everyone's strings.
- Befriend the Enemy - Contact enemy demons to gain items, tarot cards, and vital information only they have. Negotiate carefully: every demon reacts to certain approaches differently.
- An Updated Turn-Based Battle System - Choose to enter commands for party members at each turn or assign them actions to repeat until you decide otherwise.
- Improved Fusion Spells - Once a fusion spell is discovered unleash these merged abilities of characters at anytime, now right from the battle menu.
- Shorter Load Times - The game can be installed on a storage medium to cut down on the load times occurring at the beginning and end of battles.
- Mini-maps - The new mini-map window ensures that you can always check your position and not get lost.
Additional Screenshots
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers praise the game's gameplay, with one noting it's a true Gem on the PSP. The story unfolds throughout the game, with one customer highlighting its deep and complex narrative structure. Customers appreciate the art quality, with one mentioning it's a retouched classic, and the character variety, with interesting characters and the ability to summon new personas. The functionality receives positive feedback, with one customer noting the addition of bonus areas and items, while another appreciates the improved UI. Customers find the negotiation mechanics engaging, with one highlighting the demon negotiation feature, and the game is easy to use with straightforward controls.
AI Generated from the text of customer reviews
Customers enjoy the gameplay of this RPG, with one mentioning it's a true gem on the PSP.
"...In conclusion I think Persona 2: Innocent Sin is a great game for those that like dungeon crawlers and a psychological story that takes place in a..." Read more
"...The music fits the setting very well. There are also some fun little additions such as an actual classical piano piece (Debussy I believe) that..." Read more
"...Rating: 7/10 Nothing mindblowing here, but it looks good for a game that originally came out in 1999...." Read more
"...PROS: -Interesting and deep story. -Unique characters with intricate relationships...." Read more
Customers praise the game's story, describing it as great and unfolding throughout the game, with one customer noting its deep and complex narrative structure.
"...Sin is a great game for those that like dungeon crawlers and a psychological story that takes place in a modern day setting...." Read more
"...The story doesn't seem really outlandish once you get into it. Basically this Joker person is going around and making peoples' wishes come true...." Read more
"...characters that aren't completely cliches easy turn based battle system with no ridiculous movement or attack ranges..." Read more
"...Gameplay: Rating: 8/10 Typical JRPG combat here, with the inclusion of demon negotiations similar to those in the mainline Shin Megami..." Read more
Customers appreciate the art quality of the game, with one customer noting it's an old-school cult classic that has been retouched, while another mentions it features a classical piano piece.
"...There are also some fun little additions such as an actual classical piano piece (Debussy I believe) that plays in the Velvet room..." Read more
"...Its an rpg , very unique and diffrent but in a good way ...." Read more
"An old-school cult classic retouched and ported to a handheld...." Read more
"...The art is beautiful, the story is promising as well...." Read more
Customers enjoy the variety of characters in the game, with one customer highlighting the fun aspect of summoning new personas.
"...What you really want here are the spell cards since they allow you to summon new personas...." Read more
"...Summoning and using Persona's is a lot of fun, and this is where the game really shines. Each character can use one Persona at a time...." Read more
"...PROS: -Interesting and deep story. -Unique characters with intricate relationships...." Read more
"...One thing the Persona series has is great characters and this game has that unique memorable characters like Lisa , the American girl living in..." Read more
Customers appreciate the functionality of the game, with one customer noting the addition of bonus areas and items, while another mentions improvements to the user interface.
"...The UI is much improved, this is increasingly evident as I am playing the PS1 version of Eternal Punishment at the moment." Read more
"...There is a rumor system that adds bonus areas and items. There is also a casino for fun and special weapons and armor...." Read more
"...directly linked to part 1, these games are great originals with great features, the combat is really good, negotiating could be better but its..." Read more
"One of the few games worth owning on PSP, its sad really the system had so much potential. Maybe the Vita will do better........oops Guess not." Read more
Customers appreciate the negotiation mechanics in Persona 2 Innocent Sin, with one customer noting the inclusion of demon negotiations and another mentioning the variety of demons to meet.
"...be turned off while others will be overjoyed that the game uses the negotiation mechanics that were a trademark in older Shin Megami Tensei..." Read more
"...itself would have gotten a better review with better graphics, less demon encounters, and a New Game Plus...." Read more
"...Rating: 8/10 Typical JRPG combat here, with the inclusion of demon negotiations similar to those in the mainline Shin Megami Tensei games...." Read more
"...There are many demons to meet and negotiate with, secret quests to investigate at the theatre, and a great story unfolding thoughout the game...." Read more
Customers praise the quality of the game.
"...n't because there's a problem with the story since it's actually pretty well done...." Read more
"...Lots of guitar, some distortion, but all really high quality and very catchy. The music fits the setting very well...." Read more
"...I am more of an old school gamer and this is an excellent piece for someone wants to go back when persona was just starting out...." Read more
"Item came as advertised and is in great condition" Read more
Customers find the game easy to use, with straightforward controls and accessible equipment.
"...diversified "shops" with easily assecible equipment that suit you each arc in the story..." Read more
"...Worth noting that the game is pretty easy, real late game I didn't even bother fusing more Personas because I didn't need to. Music:..." Read more
"The controls are pretty straight forward when you play and the story the game tells is quite a mystery and dark at the same time." Read more
"awesone, fast, simple and usefull" Read more
Top reviews from the United States
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- Reviewed in the United States on September 29, 2011This is definitely not an easy title to review considering that this game will greatly appeal to some and will be hated by others. If your first experience with the Persona series was from Persona 3 or 4 then there is a chance that you may not enjoy this entry into this unique Shin Megami Tensei spin-off series. You may also not enjoy this game if you are not a fan of long in-depth RPGs.
The reasoning behind my strong warnings for this game isn't because there's a problem with the story since it's actually pretty well done. Like other reviewers have stated before me the plot takes place in a contemporary setting and follows the exploits of a group of high school students that are trying to put a stop to the plans of a being referred to as Joker. Essentially, Joker is making every rumor being spread around come true which is causing all kinds of havoc. I haven't beaten the game so I can't tell you how deep the plot of the entire game is but trying to put an end to rumors becoming reality is the initial premise.
Okay, now onto the "problems" with this game. I put the word problems in quotes because the possible "problems" with this game will actually be appealing to some and will be off-putting for others. First and foremost, for those that don't know this is a remake of a PS1 game from 1999 that was never released in the United States until now. It was the only entry in the Persona series that wasn't and because this is a remake of a PS1 game there are some shortcomings associated with this game. For starters, aside from some really nice anime and CG cut-scenes the graphics in this game are not up to par with today's standards by any stretch of the imagination. They are very low grade 32-bit and while some old-school gamers may find this graphical style to be nostalgic most casual gamers that grew up with the last generation of consoles (GC, PS2, X-box, etc) will be turned off by this graphical style. The other possible shortcoming that this may possibly have for some people is that like a lot of retro RPG's, information isn't spoon-fed to the player. If you don't have a walkthrough handy with this game it is possible that there will be quite a few occasions where you'll be wandering around for and hour or two trying to figure out where to go next.
Alright, now onto the next "problem" with this game which is the actual gameplay. At it's core this game is a dungeon crawler that uses a turn based battle system with quite a few twists. The best way I can describe the battle system in this game is by saying that it's a mixture of the battle systems in Pokemon and Final Fantasy. Like most turn based RPGs Persona 2: Innocent Sin gives the player the option to fight demons using regular attacks or using other skills. The attack command simply has a given character attack a demon with their weapon of choice whereas the skill command allows the character to attack a demon or group of demons using one of their Persona's numerous skills. A Persona in the Persona series is simply a demon under one of your characters' control. Each character in the game has a Persona from the get-go but you'll want to get more Personas because the Personas the characters in the game start with can only get so powerful. The Personas increase in rank as you use them while your characters level up in the usual RPG fashion by simply defeating enemies and gaining experience. When a character's Persona reaches its maximum strength capacity it is indicated by them reaching "Rank MAX." When this happens it is generally a good idea to get a new Persona for that character and how to go about doing this may be where certain people may be turned off while others will be overjoyed that the game uses the negotiation mechanics that were a trademark in older Shin Megami Tensei games.
Aside from the option to fight enemies the game also gives the an option listed as "Contact" in the initial battle menu. In short this option allows you to use a character in your party to negotiate with the demons for spell cards, items, and information. What you really want here are the spell cards since they allow you to summon new personas. There are many different types of spell cards and the kind of spell cards a given demon will yield is determined by that demon's arcana such as Lovers, Strength, Chariot, Fool, etc. The different Personas you can summon are determined by the kinds of spell cards you have. For example if you want to summon Pixie you need X amount of Lovers cards or if you want to summon Poltergeist you need X amount of Devil cards. Now back to how demon negotiation works. Each character has 4 different character-specific ways they can negotiate with demons and these different negotiation methods can be anything from dancing to discussing what it means to be a man. The demons will react to these actions by getting angry, happy, scared, or eager. The ways the demons react will determine whether or not the demon will give you something or attack with hostility which in essence grants them a preemptive strike in battle.
The demons may also ask a given character questions and the answers to these questions will also cause the demons to react in one of the four possible ways listed above. And that's pretty much all you need to know about demon negotiation. The only other unique thing in the battle system in Persona 2: Innocent Sin are the fusion spells. A fusion spell is an attack that is caused by using certain skills in a certain order. Once a fusion spell is used it is stored in a list of fusion spells that can be accessed through the initial battle menu. This is so you won't have to worry about using those skills in the same order again if you wish to pull of a fusion spell you did in the past. And that's the battle system. Phew that was a lot of typing.
Now while the battle system in Persona provides the player with a lot of options it might make the player feel torn between fighting demons and negotiating with them. Some people may love having to make this decisions while others may find it frustrating to have to manage when they negotiate and when they fight. I should also add that the encounter rate in this game is quite high and all these options for each battle can really cause each one to drag out. This ultimately makes every dungeon a multi-hour affair and many people may not be willing to spend the time enduring long battle after battle in order to just progress the story but like always, some people may love this. Now I'm playing this game on "Easy" mode simply because I'm assuming that I would have to deal with a greater possibility of my party getting one-shotted on the "Normal" difficulty setting which has happened to me in other Shin Megami Tensei games such as Digital Devil Saga.
Onto the final aspect of the game I wish to talk about which is the music, and all I can say about this is that it's awesome. The game gives the player the option to switch between the original PS1 soundtrack and the remixed soundtrack which was made exclusively for the PSP release so you really can't lose here. Unlike the PSP port of Revelations Persona, Persona 3 for the PS2, and Persona 4 for the PS2, all of the music is instrumental for the most part instead of having the J-pop style. The music in the game spreads across multiple genres from energizing electronic rock to beautiful piano-focused tracks.
In conclusion I think Persona 2: Innocent Sin is a great game for those that like dungeon crawlers and a psychological story that takes place in a modern day setting. The developers really put a lot of work into this remake including the new soundtrack, new cut-scenes, and a new Quest Mode. I recommend this game to anyone who is a fan of old-school RPGs, a fan of the Shin Megami Tensei franchise, or open-minded. ROCK ON ATLUS!!!
PS: I am open to all criticism especially since this was my first review. Hopefully it wasn't too painful to read lol.
- Reviewed in the United States on January 10, 2012I'm a good way into the game now, so I figure I might as well write a brief review.
First of all... if you are well versed on RPGs, then immediately set the difficulty on Hard. It will not actually be 'hard' but there will be a slight bit of challenge in battle. On 'normal' the battles are easy and excruciatingly boring. Even on hard, the baddies will usually hit for 1-6 damage unless they use a powerful Persona ability.
Okay. First thing I noticed was that the music is amazing. I'm talking about some of the best music in a handheld video game period. The music is a more modern rock-centric style. Lots of guitar, some distortion, but all really high quality and very catchy. The music fits the setting very well. There are also some fun little additions such as an actual classical piano piece (Debussy I believe) that plays in the Velvet room (it plays after the first piece ends). Battle music is fast paced and works well without being too repetitive.
Graphics are a pretty standard PS1 port style. Though some areas have been tweaked, overall the flow is a lot smoother than PS1 and the camera can be rotated to eight points. The characters are standard 2d PS1 style sprites (think Xenogears) and the field is isometric 3-d. Battles take place on pretty boring and bland fields with some swirling, sinister looking 'clouds', but you're really focusing on the action I guess.
Installing some of the data onto the memory card really speeds up loading times. Especially the battle loading speeds. Before installing you had to wait 3-8 seconds for battle to start once you saw the white flash. With installation, the load is about 1-3 seconds. Also speed in battle has improved. There is no real slowdown when contacting demons or executing attacks like before installation.
Battle is simple turn based, yet is fun. Encounter rates are high-ish. There is a FFX style turn indicator on the right so you can plan out your attack. You can change your turn order, but often this pushes the demons' attacks higher on the turn order. If you interrupt battle to re-input commands, then the turns start at that person's turn. It's still turn based, but this allows some customization. Especially useful for Fusion spells.
The real fun is in making contact with demons in order to gain cards, pacts, money, items, or information. You select a character or multiple characters and have them perform an action towards a demon. My favorite would have to be Tatsuya's impression of a fighter jet. I recommend NOT using a guide since it's fun to see demon's get angry and call you names, or become frightened and cower. I even found that despite getting a demon to become 'eager' and give me valuable cards, I would later get that demon riled up in order to see their reaction. But remember, if all you do is contact demons and gain cards and pacts, then you won't level up. So you have to beat some up at some point!
Summoning and using Persona's is a lot of fun, and this is where the game really shines. Each character can use one Persona at a time. You gain a level up bonus that is unique to each Persona. To get new Persona's, you collect Tarot cards and trade them in at the Velvet room. Using different Persona's gives access to different techniques as well as different Fusion spells (important spells combining 2+ Persona techniques to unleash a more devastating attack - very useful in those tough boss battles). Often a character's regular attack is ineffective, so using Persona's is mandatory. As you use Persona's they gain ranks and eventually gain more abilities. You can trade in maxed out Persona's for items or cards when you are done and then summon a new version of that Persona (using your cards though) and get them to max out again. A useful way to gain items or stats.
The story is top notch and will keep you interested. There is a TON of dialogue and lots of interesting character interaction. The characters are all pretty interesting and you really get a feel for their personalities and even can sympathize with them. The story doesn't seem really outlandish once you get into it. Basically this Joker person is going around and making peoples' wishes come true. This is through the use of rumor. When a rumor gets going, it actually becomes true. So there is a rumor that Seven High's school emblems are cursed... and then they actually do become cursed. Some rumors help your party too. Such as a rumor that you can spread about a Ramen shop selling weapons, or another shop being a mafia fencing operation, or a secret labyrinth on the second floor of a night club that houses some good items. So spreading rumors can be beneficial, though often you have to make a choice as to which you spread (the shop sells good weapons at fair prices, sells amazing weapons that are expensive, sells average weapons for cheap, etc... then the shop will sell the selection indicated by which rumor was spread).
So for a deep and complex game with a great story, interesting characters, and a wonderful remixed soundtrack, go with this! I got the special edition with the soundtrack and I am happy I did.
Top reviews from other countries
- Paul PrattReviewed in the United Kingdom on March 16, 2014
5.0 out of 5 stars The 'Persona' saga continues
The second in the 'Persona' series of games that is as good as, if not Better than the Final Fantasy game series. A little more Adult orientated , this game/RPG takes you through a journey as a 'Persona User' trying to protect the people of the waking world from the 'Shadows'. With multiple paths leading to the ending, your decisions and actions guide the storyline to it's conclusion. A great game that will become very addictive with some story lines and conversations that will have you laughing as the authors really submerse you in the game. There appears to be more spins for 'Persona 2' on the Japanese Market and I would love to know if these are a spin-off or expansion of the English version here? The series continues in Persona 3 & 4.
- Francois Jean CarpentierReviewed in Canada on April 9, 2015
5.0 out of 5 stars Five Stars
Item arrived as described!!
- WilliamReviewed in Canada on May 15, 2019
4.0 out of 5 stars Fun game
It helps if you are a fan of JRPG. The graphics are good. It is a mature story. Fun to play.
WilliamFun game
Reviewed in Canada on May 15, 2019
Images in this review
- Adrian MilesReviewed in the United Kingdom on March 12, 2016
5.0 out of 5 stars A neat title ported from psx to psp
Hasn't aged too well, but it works nicely on the PSP, where it's harder to tell that the graphics are kiiiiind of blocky. A decent premise, good tunes, and the some of the familiar personas, and some new old ones, I guess. The battle style can feel a bit arcane and obtuse or even stubborn, but that's just the game's age showing, and it has its charm, in a way.
Note:
Nazis turn up later. With like, alien knowledge? So, make of that what you will.
- LyleReviewed in the United Kingdom on August 8, 2013
5.0 out of 5 stars Fantastic!
Really great game! The story is phenomenal, the characters too. My only gripe can be that this game is too similar to psone's persona 2 eternal punishiment, share some location and some tune, but the intertwine of their stories is fantastic.